Actually, I am doing the same thing in a game I am writing.
I was quite happy with the results I got with
>nearby bed "bed"
> with description ...
has static enterable transparent container open light;
Originally I had problems waking up in the dark IN the bed
with "your former self here". That was odd indeed. But I
fixed it.
I am still having problems with "under the bed" but I am
working on this. (I can take things from under the bed, but
I can't look there.)
Elijah
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has gotten caught up with neat objects instead of writing puzzles