Re: Instant Death


7 Mar 95 18:56:07 GMT

whizzard@uclink.berkeley.edu (Gerry Kevin Wilson) writes:

>In article <3jhabr$ll@nic.lth.se>, Magnus Olsson <mol@loglady.df.lth.se> wrote:
>>
>>Let's face it: many of the games in the if-archive stink. Or, if they
>>don't stink, then they're not very good.

>Ain't it the truth. I may have to put in a Golden Doodoo award for IF
>games, though I imagine Aliens Laughed at my Cardigan could hold the
>title for years running.

Hah! No way. Sure, Cardigan is rife with typos and misspellings, was
apparently never debugged, and suffers from all the ills of AGT and
more, but at least it was created with an understanding of the
fundamental basis of IF. Try "detect" for an AGT game that doesn't
even rise to AGT's usual level of technical merit. Or worse, "cavchao2",
which is glorified hypertext, except that you have to type the words
yourself instead of just clicking on them. Plus, it kills without
warning, has a hackneyed plot, has no save feature, and runs in 40 column
mode.

>>I think Whizzard is compiling such a guide right now. Until it's

>Ahh, thank you for the plug, Magnus. Yes, I am working on Whizzard's
>Guide to Text Adventures. I hope to include info on Infocom, Level 9,
>the if-archive, and others.

I, too, have seen the need for a guide, and started work on an HTML
document that will, in theory, eventually contain brief reviews of
everything in the if-archive, indexed by date, development system, genre,
author, platform, and possibly other qualities. Watch this space for
more details.

-- 
Carl Muckenhoupt | Is it true that Kibo habitually autogreps all of Usenet
baf@tiac.net     | for his name?  If so:  Hi, Kibo.  Like the sig?