Re: Problems with maXZIP 1.3..


Thu, 9 Nov 1995 11:19:39 -0500

Anders.Haavie@samfunnsmed.uio.no (Anders Haavie) writes:
> In article <Anders.Haavie-0611951721230001@macxyplex12.uio.no>,
> Anders.Haavie@samfunnsmed.uio.no (Anders Haavie) wrote:
>
> > I am having problems using MaxZip 1.3. I cant make a stand alone game.
> > However, if I play the game using MaxZip, everything works ok. I used to
> > use Maxzip 1.0, and had no problems making stand alone games.. but then
> > Jigsaw came along, and I had to upgrade to make the jigsaw pieces work.
>
> It works now.. just had to change the code with ResEdit.

Ok, this problem will be fixed in the next release... but unless
anyone really wants it, I'm going to make some other cosmetic changes
as well. Also fix the problems with Z-machine interpretation; the
time delay in timed input is ten times too long. (This is a bug
inherited from ZIP.)

Is that updated specification of the Z-machine available yet? Does it
have a nice simple "Things ZIP does wrong" appendix? :-)

--Z

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."