Re: Gameplay theory: leaving object behind..
Sun, 10 Sep 1995 13:47:02 -0500
I decided against wimpy mode, and letting the player know they forgot
something. Instead, I will go back to my code and rework it so that
they cannot leave without a few important objects. In other words, they
will have to use these objects to leave the country somehow.
As always, thanks for your input :)
--
--- Sam Hulick ------------- shulick@indiana.edu ---------------------
Systems Consultant | Homepage:
Indiana College Placement | http://copper.ucs.indiana.edu/~shulick/
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