Re: TXD problems (was Re: Infocom string ripper?)
26 Apr 95 14:36:52 +0100
In article <3magih$4d3@fu-berlin.de>, dr@fub46.zedat.fu-berlin.de (Dietrich Raisin) writes:
> In article <3m9maf$efk@joker.rz.hu-berlin.de>, h0142kdd@joker.rz.hu-berlin.de (Paul David Doherty) says:
>>
>>Mark Howell doesn't seem to be around, so I have to jump in to defend
>>TXD. The bug was with Graham Nelson's Inform library, not with TXD.
>>Graham has fixed the bug in the meantime and TXD should now work on
>>Inform games too.
>
At the risk of sounding like injured pride, can I just remark that it
wasn't a bug at all, merely an unusual coding trick not used in the
existing Infocom games, and which TXD wasn't prepared for? I removed
it since there wasn't any real need for it, when it turned out that
someone objected, but I would like to point out that it ran correctly
on every known machine.
Graham