recent additions to the Interactive Fiction Archive


Fri, 8 Dec 1995 18:15:50 GMT

Hello again,

the following files have arrived at the Interactive Fiction Archive at
ftp.gmd.de:/if-archive and should be available soon at the mirror sites
wuarchive.wustl.edu:/doc/misc/if-archive
ftp.achilles.net:/wuarchive/doc/misc/if-archive
ftp.funet.fi:/pub/misc/if-archive
ftp.dstc.edu.au:/pub/if-archive

If you are looking for a particular file in the archive, check
if-archive/Master-Index, it is updated every morning at 6:00 local time.

betas/spur.hex
Spur, A Western Misadventure, by Kent Tessman, written with Hugo v2.0.
Release 11/29/95 1 (beta-test version A). Use the Hugo v2.0 runtime engine
(see below) to play it).

emulators/c64/sc070.zip
The Star Commander version 0.70 beta, freeware by Joe Forster.
"The ultimate copy utility that handles the disk and tape images of the
C64S emulator ... very similar to the Norton Commander."

emulators/c64/tr64_122.zip
Trans64 version 1.22, shareware by Bernhard Schwall.
Transfers files between a PC and a C64 floppy drive; comes with English and
German documentation and user interface.

games/amiga/adv660.lha - Amiga executable and source code
games/source/adv660.lha - link to games/amiga
games/source/adv660.tar.Z - C source code
games/pc/adv660.zip - DOS executable
Adventure4+ version 10.06 (26jul95), by Mike Arnautov.
This 660 points version of Colossal Cave merges Adventure II by
Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by
Dave Platt. Uploaded by David Kinder (who did the Amiga port) with
permission from Mike Arnautov.

games/infocom/Jigsaw.z8 - complete
games/infocom/Jigsaw_Footnotes.z5 - help and info only
games/infocom/Jigsaw_Game.z5 - game only
updated release 3 (951129) of Graham Nelson's game Jigsaw

games/infocom/library.z5
updated release 2 (951204) of Michael Phillips' game All Quiet on the
Library Front. The original competition entry is still available as
games/competition95/library.z5

games/infocom/theatre.z5
updated release 2 (951203) of Brendon Wyber's game Theatre.

games/infocom/tube.z5
updated release 0 (950901) of Richard Tucker's game Tube Trouble. Though
the release number and the file's length have not changed, a major bug has
been fixed. The original competition entry is still available as
games/competition95/tube.z5

games/infocom/windhal1.z8
updated release 2 (951203) of The Windhall Chronicles, Volume One:
The Path to Fortune, by Jeff Cassidy and Christopher Forman

games/pc/abbey.zip
updated version 1.1 of Arthur LaFrana's The Abbey of Montglane

games/pc/manor.zip
updated version 1.03 of Arthur LaFrana's Hampton Manor

games/pc/eamon/...
Paul Francis Gilbert ported the Main Hall and two adventures of Donald
Brown's text role-playing game EAMON to the PC. He sent the following
self-extracting ARJ archives:

games/pc/eamon/main.exe
The Main Hall; needs a numeric coprocessor.

games/pc/eamon/main_s.exe
Turbo Pascal source code of the Main Hall.

games/pc/eamon/eamon001.exe
Eamon game #001: The Beginners Cave

games/pc/eamon/eamon002.exe
Eamon game #002: The Lair of the Minotaur

games/pc/eamon/porting.exe
information and utilities for porting Eamon games to te PC

games/pc/shelbypc.zip - DOS executable and README
games/tads/shelby.gam - TADS game file only
games/tads/shelby.txt - README file only: about game, author, registering
The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy.
Version 1.0, release 19951202.
Check it out; I had problems not to keep playing. :)

games/tads/gamelist1.txt
The Complete, Unofficial List of TADS Games v3.00 (jan93), by Alan Mead.
This somewhat outdated list has been moved here from
programming/tads/gamelist.txt

games/tads/gamelist2.txt
The (Other) TADS Game List, version 1.0 (12nov95),
by Gerry Kevin Wilson and Paul David Doherty.

games/tads/The_One.gam
updated version 1.1 (release 2) of The One That Got Away, by Leon Lin.
The original competition entry is still available as
games/competition95/TheOne.zip

infocom/compilers/inform/examples/form.zip
new restructured release 5 of Torbjoern Andersson's Bureaucracy-style form.
It contains the following files:
form.doc Documentation; hopefully readable and reasonably accurate.
form.h The form class definition, help functions, global variables
and grammar addition.
form_ex.inf Example of using the form. Somewhat extended from the old
example. "Include"s form.h
form_ex.z5 Compiled version of the example.

infocom/compilers/inform/examples/insulted.inf
Shakespearean Insult Generator v1.0, by Tim Middleton

infocom/compilers/inform/manuals/designers_man-red.ps
Graham Nelson's "Inform Designer's Manual, Second Edition, 23 October 1995"
in PostScript format, reduced to print 2 pages per A4 sheet.
Converted by Magnus Olsson.

infocom/compilers/inform/manuals/designers_manual.ps
Graham Nelson's "Inform Designer's Manual, Second Edition, 23 October 1995"
in PostScript format with page information; converted by Magnus Olsson

infocom/compilers/inform/manuals/designers_manual.txt
Graham Nelson's "Inform Designer's Manual, Second Edition, 23 October 1995"
in standard ASCII text format, converted by Stephen van Egmond

infocom/compilers/inform/manuals/DManualGuide.lha
Graham Nelson's "Inform Designer's Manual, Second Edition, 23 October 1995"
in AmigaGuide format, converted by Steven Michael Parradee

infocom/compilers/inform/manuals/Spec02.readme
infocom/interpreters/Spec02.readme
comments on The Specification of the Z-Machine, Standard 0.2, and related
issues, by Graham Nelson

infocom/compilers/inform/manuals/Specification.tex
infocom/interpreters/Specification.tex
Specification of the Z-Machine and Inform assembly language;
Standard 0.2: 15th November 1995. TeX source by Graham Nelson.

infocom/compilers/inform/manuals/Specification.txt
infocom/interpreters/Specification.txt
Graham Nelson's "Specification of the Z-Machine and Inform assembly
language; Standard 0.2: 15th November 1995" in standard ASCII text format,
converted by Stephen van Egmond

infocom/interpreters/zip/Acorn_Zip2000_Std0.2.spk
Zip 2000 for the Acorn Archimedes, by Kevin Bracey,
has been replaced under the same name by version 1.04.
Conforms to Z-Machine Standard 0.2; supports V1-V5 and V7/V8 games.
This new release contains a large number of bug fixes and conformance
improvements. The most significant bug fix is that you can now save
in version 4 games.

infocom/interpreters/zip/jzip210g.zip - source code
infocom/interpreters/zip/jzpc210g.zip - DOS executable
C source code and DOS executable of JZIP V2.0.1g (22nov95), by John Holder.
New features: - command history & editing (DOS, UNIX and Atari ST)
(definitely works on vt series and xterms)
- complete user's manual
- utility to create standalone .exe games from DOS Jzip & a
gamefile (standalone DOS .exe games are still playable by
Jzip on other platforms)
- true 1/10th second timing (yes, both bugs fixed)
- New Atari ST port for MiNT & TOS

programming/hugo/...
programming/hugo/examples/...
programming/hugo/executables/...
programming/hugo/library/...
programming/hugo/source/...
the contents of this subtree have been replaced by Hugo version 2.0,
by Kent Tessman. See programming/hugo/release.txt and .../manual.txt for
what's new. The v1.2 runtime engine to play v1 games is still there as
.../executables/he12.exe

solutions/Jigsaw.sol
solution to Jigsaw, by Bonni Mierzejewska. 2nd revision.

solutions/tools/unquill.zip
This a new directory for programs that analyze non-Infocom games.
First entry: UnQuill v0.2, by John Elliot. Reads a ZX Spectrum snapshot
(.SNA) of an adventure game written with The Quill and produces textual
listings of the game's data tables (messages, vocabulary, logic, etc.).
It is known to work under CP/M and Unix.
C source code, CP/M executable, and Unix man page.

Please put uploads into ftp.gmd.de:/incoming/if-archive
and send e-mail to Volker.Blasius@gmd.de describing the file(s) you uploaded.

Enjoy!

Volker