> As a present to my girlfriend
> for her birthday I would like some devlopment tools for the IBM so I
> could make example of interactive fiction on the same presention quality
> as a Infocom production.
What a great birthday present idea! I just received a similar present for
my birthday, and wanted to point out that your game doesn't need to be on
a grand scale in order to be a success. The one I received was absolutely
wonderful, and it one had maybe three or four locations, one puzzle,
one-and-a-half private jokes, and two NPCs.
Anyway, it should be a great motivation for you to learn game programming.
The only drawback, of course, is that she'll expect one *every* year
afterwards...