Re: The Next Silly question...


14 Jun 1995 20:01:52 GMT

In article <3riluu$b0u@ccshst05.cs.uoguelph.ca>,
Christopher Angelini <cangelin@uoguelph.ca> wrote:
> Thanks again to everyone who sent me a solution to my seating problem
>in TADS. I managed to write another large chunk of my game...but I ran
>into another problem that even my usual 'sleep on it then swear and curse
>over the manual for a while' method didn't solve.
> The question? How do I define an object so that DoStandOn lets Me stand
>on it? I've tried several methods, but for some reason, it can't seem to
>figure out how to let Me stand on the desk. I'd like to make the desk a
>nestedroom if at all possible.

As a general rule, new TADS programmers who can't get verbs to work are
usually forgetting to modify the verify method as well as the actualy methud.
In this case, verDoStandOn must be set to {} or something to allow the
doStandOn method to work. On the other hand, you could just make the desk
a beditem, which wuld seem to solve all your problems.

>-Chris
(Novice programmers, or any level of programmer, actually, can often find
answers to their questions by searching adv.t and ditch.t)

--

------------------------------------------------+-------------- The Grim Reaper ** scythe@u.washington.edu | Dan Shiovitz ** shiov@cs.washington.edu | Aude ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Sapere _Music of the Spheres_ : Coming Nov '95 | ------------------------------------------------+--------------