Re: Inform: How to use the system clock
Mon, 29 May 1995 11:25:32 GMT
In article <D9As8F.CpH@crash.cts.com>,
Bruce Barnett <bbarnett@crash.cts.com> wrote:
>This is a programming question about Inform: my game involves displaying
>certain messages which flash successively on the screen with delays in
>between. At present I'm crudely accomplishing this by moving through a
>loop a specified number of times, but, of course, the resulting delays
>will vary in length drastically among computers of different speeds.
>
You could make a 'slow' and 'fast' command to change the speed.
Let the end user pick the best speed.
>My C programming friends tell me there is a C function that accesses the
>system clock directly so that one can avoid this problem, but I can't
>find anything in the Inform designer manual about such a function. Is
>there a way to do this?
Don't know. But I doubt it. Wouldn't the ZIP machine thingy need
to supply this command?