I have a chair with a seatbelt. If the player is buckled in, he
shouldn't be able to get out. I've tried checking this with a before
statement as follows (I'm using the general property to determine if the
belt is buckled or not...
...
before [;
Exit, GetOff: if(self has general)
"You are strapped in and can't get up!";
rfalse;
],
This may or may not be right...I'm new to this. If I play, I find the
parser gets action 36 (the action command is dandy :) when I try to get
off the chair, but even if the chair has general, it still lets me off.
Am I trapping the wrong action? This is really frustrating....
Thanks
-- |Evan Day | "Audiowhore - sucking on sound, sucking my | daye@peak.org | voice, dragging me down..." |"Redneckers, they get us| Go Loaf! | pissed" - Black Francis| They've got the guns but we've got the numbers.