Re: SPOILER:Curses and Hidden Objects


Mon, 31 Jul 1995 03:02:58 BST

lbureau@compusmart.ab.ca wrote:

> The hidden objects in curses are definatley frustrating, i would agree.
> The one that got me was the gold key. Ok, so you're on the balcony, and
> theres nothing here. That "look under" thing is really frustrating.
> There should have been a "glint of light" or something.

The key was really a case of adventure gaming convention: as soon as you
got the 'x feet off the ground' message, you immediately 'look under',
despite the fact that you could surely see it from the balcony anyway!
Anyway, there /has/ to be something there, considering the effort needed to
reach the room.

I thought the trapdoor puzzle was a much cleverer and more satisfying
puzzle precisely because it's not the sort of thing adventure gamers
automatically do, and it's reasonably realistic too - there's quite likely
to be something under a trapdoor opened earlier in an attic as untidy as
Curses'. Eminently fair. :-)

No, what got me was the way to wake up from the dream in Alison's room.
Huh. And I didn't know you had to close the coffin to get it to work.

BCNU, AjC

-- 
Vfa'g ebg-guvegrra er-nyyl tb'bq? fnvq Cthulhu.