I've tried various methods. My latest was simply creating a lamp object with
no description and giving it Found_in property for all the rooms it lights.
Even this won't work for me for some reason... however it's not idea anyhow,
as I'd like the physical lamp only accessable in one room, yet it lights
several.
I guess I could do some more elaborite programming of this lamp to literally
grant "light" attribute to each room when it's turned on and take it away if
it's turned off. This gets tricky because I want to have several lights and
they overlap certain areas they illuminate. So if just one of the lamps is
on then certain same areas will be lighted.
It seems there is probably an easier way to solve this connundrum... at
least I am hoping there is! Can anyone give me any ideas or point me to some
existing examples?
--- ...with love and squalor. <as544@torfree.net>