bates_andy@tandem.com (Andy Bates) writes:
> Okay, I really want to solve Enchanter on my own, but I'm also really
> stuck at one point in the game. After I've summoned the adventurer over
> and made him my friend, I follow him around, and he ends up at the temple.
> There, I get grabbed and thrown in jail.
It sounds like you're missing a crucial spell. However, it's been long
enough that I forget exactly where that spell is. Have you gotten the
jewelled box open? Gotten a good night's sleep?
Also note that there are hint files and walkthroughs at ftp.gmd.de
/if-archive.
--Z
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."