Re: TADS help pleeease!


12 Aug 1995 21:49:28 GMT

[description of problem deleted]
Hmm, let's see. The way I'd probably do it is to have the HoloScanner have
a list of the things it has scanned. The purple button would always do the
first thing on the list, the blue button the second, etc. The screen would
just run down the list of objects and the list of buttons, and display the
pairs until it ran off one list.
The hologram object could either be handled as one object, where you change
its attributes (including sdesc and such) for each form (See GKW's TADS 2.2
demo for help on how to do this...), or else each scannable object could have
an associated HoloObject that gets moved into the player's inventory when
the approrpiate button is pressed.

--

------------------------------------------------+-------------- The Grim Reaper ** scythe@u.washington.edu | Dan Shiovitz ** shiov@cs.washington.edu | Aude ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Sapere _Music of the Spheres_ : Coming Nov '95 | ------------------------------------------------+--------------