recent additions to the Interactive Fiction Archive


Thu, 9 Feb 1995 13:39:05 GMT

Hello again,

the following files have arrived at the Interactive Fiction Archive at
ftp.gmd.de:/if-archive and should be available soon at the mirror sites
wuarchive.wustl.edu:/doc/misc/if-archive and
ftp.funet.fi:/pub/misc/if-archive

XYZZYnews/XYZZY1.PDF
XYZZYnews/XYZZY1.TXT
this is a new directory for Eileen Mullin's XYZZYnews magazine.
The magazine exists in two versions: .PDF = Adobe Portable Document
Format and .TXT = plain ASCII text. Both versions contain only text and
should be downloaded in ASCII mode, but please read the following
NOTES:
- for DOS/Windows:
The Acrobat Readers for DOS and Windows accept CRs or LFs as line breaks
but will print a warning message ("This file is damaged but is being
repaired.") if both are used. To avoid this message, download the PDF
files in binary mode, thus preserving the LF-only line breaks.
- for Macintosh:
The files downloaded to your Mac will have no resource fork, so the PDF
files will appear as plain text files with unknown creator. Changing the
file creator from ???? to CARO (using FileTyper or a similar tool) will
display the correct icon and automatically start the Acrobat Reader when
you double-click on the file; otherwise you will have to drag the file's
icon on the Acrobat Reader icon to view or print the document.

The Acrobat Readers for the PDF files are found here:

download-tools/mac/AcroRead.sea.hqx
Adobe Acrobat Reader 2.0 for the Macintosh

download-tools/pc/dosread.exe
Adobe Acrobat Reader 1.0 for DOS

download-tools/pc/pdfread.exe
Adobe Acrobat Reader 2.0 for Windows

download-tools/unix/acroread-sun.tar.Z
Adobe Acrobat Reader 1.0 for SunOS4.1.3 and Solaris 2.3

--------------

download-tools/amiga/DMS
see under games/amiga below

games/amiga/Frustration.dms
games/amiga/GoldenFleece.dms
games/amiga/HolyGrail.dms
David Kinder sent three games for the Amiga and a tool; here's his
description:
I have uploaded three rather good text adventures for the Amiga.
These were all written by Jim MacBrayne and the documentation states
that they are freely distributable.
The games are: The Golden Fleece Serial no. 890713
The Holy Grail Serial no. 891229
Frustration Serial no. 920420
The games must be run from a self-booting floppy disk as the
directory structure has been modified to stop people reading the
game text. This rather extreme measure has meant that I couldn't
use a file packer like LhA. Instead I have used DMS, which is quite
common on the Amiga, which produces an 'image' of the raw data on
the disk. DMS is quite common but I have uploaded a copy of it
(for download-tools/amiga). This too is freely distributable.
A PC version of The Golden Fleece is in games/pc/fleece.zip.

games/archetype/...
This is a new directory for data files of games written with
Derek T. Jones' Archetype (see below). You need the interpreter from
programming/archetype to play these games. The initial two games
described here are part of the Archetype distribution, so you don't have
to fetch the game files separately.

games/archetype/gorreven.acx
The Gorreven Papers. To think of them was unspeakable; to speak of them
was unthinkable. They're in the wrong hands, and you, intrepid agent that
you are, went after them. But something went wrong and now you're their
prisoner! Escape with the Gorreven Papers - and your life, if you can.

games/archetype/starship.acx
The Starship Solitaire adventure. Hidden objective - you've got to play it
to find out what you have to do! Awakened from suspended animation, alone
on a starship, the fate of the slumbering crew depends on you.

games/mac/Enhanced.sea.hqx Macintosh executable
games/pc/Enhanced.zip DOS executable
games/tads/Enhanced.tar.Z machine-independent TADS .gam file
new release 3/941004 of Enhanced, the cyberpunk SF adventure by
Hans Persson and Dominik Zemmler

games/mac/veritas12.sea.hqx
VERITAS: A Harvard Game of Interactive Fiction, version 1.2,
by James T. Reese
(see games/tads for a machine-independent TADS .gam file)

games/pc/firwitch.zip
games/tads/firwitch.zip (link to the same file)
John's Fire Witch version 1.01 (02/04/95), by John T Baker II
DOS executable and machine-independent TADS .gam file

games/source/agt/dudley_s.zip
AGT source code of A Dudley Dilemma, including a solution to the game
(a DOS executable is in games/pc/dudley.zip)

games/source/agt/portal_s.zip
AGT source code of The Star Portal version 1.01, by Michael Detlefsen
(DOS executable version 1.03 is in games/pc/portal.zip)

games/source/agt/susan_s.zip
Susan (A Lustful Game), by Bill Larkins, R rated by author but the
naughtiest words seem to be breasts, rubber, and Coca-Cola :-)

games/source/agt/tark_s.zip
Tark Simmons, Priestess of the First Church, in her battle against
The Demon of Dark Desire, by W.P. Kegelmeyer

games/source/tads/way.zip
Waystation v1.0, by Stephen Granade
(freeware, source code and hints available for $10)

games/tads/veritas12.gam
VERITAS: A Harvard Game of Interactive Fiction, version 1.2,
by James T. Reese
(see games/mac for a stand-alone Macintosh version)

programming/agt/agt181.zip
agt181s.zip
John Menichelli took AGT version 1.7, made the interaction with the player
much more Infocom-like, and named it AGT 1.8
agt181.zip - DOS executables of compiler and run-time version 1.81
agt181s.zip - Turbo Pascal source code for compiler and run-time

programming/archetype/arch101.zip
This is a new directory for Archetype version 1.01, by Derek T. Jones; a
simple object-oriented programming language designed for the writing of
text adventure games. File contains DOS executables and Pascal source code
of the compiler and the interpreter, manuals in RTF and ASCII formats, some
useful type definitions, and several sample games with source code.

infocom/tools/zt.zip
this file replaces zt16.lzh: ZorkTools by Softbeard the Pirate
DOS executable version 1.6 (2/19/85) with documentation (same as zt16.lzh)
and a DOS executable version 1.8 (9/05/86) without documentation (new)

solutions/SavePrinceton.sol
Koen van der Drift found some errors in his walkthrough for Save Princeton
and sent a new version

solutions/dudley.sol
solution to A Dudley Dilemma, taken from the source code mentioned above

solutions/guild.txt
solution to The Guild of Thieves (Magnetic Scrolls)

solutions/legensword.txt
solution to Legend of the Sword (Rainbird)

solutions/mindshadow.txt
solution to Mindshadow (Interplay)

solutions/non-IF/...
this is a new directory; due to popular request it contains a more or less
unmoderated collection of hints/solutions/walkthroughs for games that don't
fall into the "interactive fiction" category or that I just don't know.
If you think something is in the wrong place, please drop me a note.

solutions/boggit.txt
walkthrough for The Boggit, by Mario Moeller

solutions/hor30sol.zip
solutions to the three games in file games/pc/horror30.zip:
Night of the Walking Dead, Frankenstein's Legacy, and The Sea Phantom
by Ambat Sasi Nair

solutions/masksun.txt
walkthrough for Mask of the Sun, by Mario Moeller

solutions/pawn.txt
solution to The Pawn (Magnetic Scrolls)

solutions/uhs/zork2.uhs
UHS hint file for Zork II, by James Ancsanyi

various directories: Graham Nelson sent a new release of Inform and new
documentation, to wit:

infocom/compilers/inform/library/*
( = programming/inform/library/* )
Inform library version 5/8, January 18th, 1995
read file changes.txt for a detailed list of changes made

infocom/compilers/inform/manuals/Specification.tex
( = programming/inform/manuals/Specification.tex
= infocom/interpreters/Specification.tex )
The Specification of the Infocom Z-Machine and the Inform Assembly Language
Updated Edition, January 18th, 1995, by Graham Nelson. TeX version only.

infocom/compilers/inform/manuals/Technical.Manual.tex
( = programming/inform/manuals/Technical Manual.tex )
The Inform Technical Manual for Revision 5.4, last updated 18jan95,
by Graham Nelson. TeX version only.

infocom/compilers/inform/source/*
( = programming/inform/source/* )
Inform source code version 5.4 release 1405, January 18th, 1995

programming/general-discussion/Craft.Of.Adventure.tex
( = info/Craft.Of.Adventure.tex )
programming/general-discussion/Craft.Of.Adventure.txt
( = info/Craft.Of.Adventure.txt )
The Craft of Adventure, Second Edition, TeX and plain text versions

Please put uploads into ftp.gmd.de:/incoming/if-archive and drop me
(Volker.Blasius@gmd.de) a line describing the file(s) you uploaded.

Enjoy!

Volker