Re: Doing away with SAVE and RESTORE
14 May 1995 18:25:01 GMT
In article <D8BCqJ.KDn@news.tudelft.nl>, klooster@dutiag.twi.tudelft.nl (Marnix Klooster) says:
>
>
>Hi all,
>For the sake of argument, let's take the view that an IF story is a
>tree of (short) text fragments, where the branches represent player
>commands. To 'read' such a story, first read the root node, then
[snip]
>Any comments?
>
>A Dieu,
>
> <><
>Marnix
>--
>Marnix Klooster
>klooster@dutiba.twi.tudelft.nl
IF stories are not trees, they are directed graphs (they have loops).
It is possible to reach the same state by different paths. The state
(which includes a limited number of moves to undo) is saved, not the
path. It is too much to save the path which can span days.
Jeff T
elric@wheel.dcn.davis.ca.us