Christminster: release 3


08 Nov 1995 18:44:32 GMT

Announcing release 3 of

C H R I S T M I N S T E R
an interactive conspiracy
by Gareth Rees
<gdr11@cl.cam.ac.uk>

When your brother Malcolm sends you a telegram inviting you to
visit him at Biblioll College in the ancient university town of
Christminster, you imagine that the mysterious "discovery" he
alludes to is nothing more than some esoteric bit of chemistry,
and that you'll have a pleasant day out in beautiful
surroundings.

But when you get to Christminster, nothing is as you expect.
Where has Malcolm vanished to? What are the unpleasant Doctor
Jarboe and the positively repulsive Professor Bungay up to? And
what do long-forgotten alchemical treatises have to do with the
modern day?

"Christminster" is a text adventure game that may be played on
almost any modern computer. The story file, "christminster.z5",
may be fetched by anonymous FTP from ftp.gmd.de, in the
directory "/if-archive/games/infocom/". The story file is not
compressed, but is in the "Z-code" format, and you will need to
download it in binary transfer mode, and then find an
interpreter to play it. The file "how_to_play_these_games" in
the same directory as the story file will explain how to find an
interpreter.

"Christminster" is free of charge, and may be distributed freely
provided that it is not modified.

Release 3 is largely unchanged from release 2; I've made another
100 or so bug fixes and cosmetic improvements, improved the code
for talking to characters, and provided a limited hint system.
Thanks to everyone who sent me comments on the earlier releases.

--
Gareth Rees