Re: Help


19 Apr 1995 13:15:51 GMT

In article <3n10od$siu@condor.ic.net>, mars@falcon.ic.net (Sean Marshall) wrote:

> As a present to my girlfriend
> for her birthday I would like some devlopment tools for the IBM so I
> could make example of interactive fiction on the same presention quality
> as a Infocom production.

What a great birthday present idea! I just received a similar present for
my birthday, and wanted to point out that your game doesn't need to be on
a grand scale in order to be a success. The one I received was absolutely
wonderful, and it one had maybe three or four locations, one puzzle,
one-and-a-half private jokes, and two NPCs.

Anyway, it should be a great motivation for you to learn game programming.
The only drawback, of course, is that she'll expect one *every* year
afterwards...