Re: Lifeforms


3 Jul 1995 06:29:07 GMT

On Sun, 2 Jul 1995 22:09:07 GMT, Arlo Smith (bl947@torfree.net) said:
> Yes, I'm quite anxious to post a message which isn't my usual whining or
> whatever. Um ... I've been working on a game and wanted to make the
> characters more life-like if possible. Especially to make their
> conversation more than just a demonstration of random number generation.

Yes, character stuff is what needs the most improvement from "current
I-F technology".

> One idea is instead of randomly selecting from a pre-defined set,
> construct sentences from pre-defined fragments. Thus increasing the
> number of possibilities many times. Not many times the speed of
> light, just many times. Ha! <can't help myself, I guess> Another idea
> is to take what the player says and use it in the response (is that even
> technically feasible?).

Interesting thought. Of course, the idea of rephrasing what the player
says is as old as Eliza (which is very, very old), but I don't think it
has been used in I-F yet. I'd like to see your attempt at it, though.
:)

Don