Naturally, I support this suggestion.
A side thought: I received several e-mails from people who want
to add sound to their Inform games. A major problem arises with
the .DAT format which was used only by Infocom. It would be very
helpful if any volunteer could write a small utility program to
convert .WAV format to .DAT (and vice versa). This isn't hard to
do, since the .DAT format is quite simple (see my "sound_format"
file at the if-archive). I would do it myself, but I am just too
busy at the moment.
(The only reason why I did not use .WAV is that "Lurking Horror"
looks at the sound file to decide whether a sound must be played
once or repeated forever. This bit of information just didn't fit
into a .WAV file!)
-- Stefan