Re: Eating and Sleeping


Sun, 12 Nov 1995 04:44:31 -0800

In article <47jurc$k2h@bud.peinet.pe.ca>, tbarrie@cycor.ca (Trevor Barrie)
wrote:

> ravenpub@southwind.net (Carl D. Cravens) wrote:
>
> >Can anyone show me where needing to eat and sleep every X turns (as
> >opposed to eating and sleeping when it fits the plot) is beneficial to
> >the game?
>
> It's never beneficial. Period.

Oh, come now. I agree that it's usually an annoyance, but there
certainly are ways to make the need for food and drink a core part
of the game and not be annoying. I'm plotting such a game now, in
fact.

-- 
Chris Thomas, ckt@best.com