Re: Space and weight limitationin in text adventure


4 May 1995 01:49:20 GMT

In article <D80x09.M6p@discus.technion.ac.il>,
Assaf Razon <s2566657@techst02.technion.ac.il> wrote:

>I'm currently play *The Legend Lives* and, this is not criticism directed
>at Adventions latest production which I enjoy very much, but at all text
>adventures whose creators decided they should imitate Infocom games feature
>of limiting objects by weight and volume.

Low weight and bulk limitations are almost always annoying and almost
always contribute nothing to the game. The limits are supposed to be set
high enough in _Legend_ so you'd never be bothered by them. Since none of
the many playtesters commented on them, I thought this was the case. I'll
raise them for the next release (which, admittedly, probably won't be all
that soon.

There are a few other things (like getting points for your green thumb
regardless of what your efforts produce) that are also unintentional and
will also be changed.

Dave Baggett
__
dmb@ai.mit.edu ADVENTIONS: Kuul text adventures! Email for a catalog.
"Mr. Price: Please don't try to make things nice! The wrong notes are *right*."
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